ArtMusic
Course

Game Design and Development

The Summer School Game Design and Development is suitable for advanced bachelor-, master-, and Ph.D. students, and focuses on hands-on game design tutorials, Unity workshops, and expert lectures.

€600

Specifications

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Course Level
Advanced Bachelor
ECTS credits
1.5 ECTS
Course location(s)
Utrecht, The Netherlands
Classroom vibe Classroom vibe Social Activity (Visit to Arcade hall) Classroom vibe Classroom vibe

Description

The Summer School Game Design and Development is suitable for advanced bachelor-, master-, and Ph.D. students, and focuses on:

  • Hands-on game design tutorials,
  • Workshops with the Unity game development environment,
  • Lectures on (Interactive) Storytelling, User-centered game design, Player motivation, and Player types & Game patterns.

In this summer school, you will learn about methods and theories for creating effective game designs; from user-centered game design and interactive storytelling, to applied psychology -- and will learn how to integrate these insights into your own game design!

At the end of the week, you will understand terminology and academic theory about game design and the player experience. In concrete terms, you will have acquired an academic insight into key concepts from (1) user-centered game design, (2) player motivation, (3) player types, and (4) (interactive) storytelling.

Also, at the end of the week you can construct and critically analyze game designs by relating specific game design decisions to the intended experience of a game.

Finally, at the end of the week you can create a working prototype of a video game (!), building on user-centered game design, paper prototyping and user studies.

Registration to the summer school includes free lunches, as well as a visit to Gamestate; a local gaming arcade hall in the Utrecht city center. We will also point the participants to optional social activities, such as night canoeing, bowling, and a pub quiz.

It is important that participants in this course have an affinity with games and game design. Programming skills are useful but are not required for this summer school.

Day to Day Documents

Schedule and Practical Info.pdf

Lecturers

Two assistant professors from Utrecht University will provide lectures and workshops for this summer school, i.e., Dr. Sander Bakkes and Dr. Julian Frommel. Their expertise is on game design, human-computer interaction, game programming, game artificial intelligence, persuasive technologies, user-experience modelling, and gamification.

In addition, Ph.D. students and student assistants from Utrecht University will be involved in providing support and assistance for the hands-on sessions.

Target audience

The summer school is suitable for advanced bachelor-, master-, and Ph.D. students. High school students are generally not encouraged to apply.

A good command of the English language is important, as well as good social skills. Programming skills are not strictly necessary, as we will be offering a workshop in the 'Unity' game development environment. It is advised however to give the Unity tutorials a try before starting the summer school.

Aim of the course

The aim of the course is to provide you with experience and an understanding of important aspects in the design and development of games. You will obtain hands-on experience in designing and developing games.

Study load

There are about eight contact hours per day. These include lectures, workshops, demo's and discussion.

Costs

  • Course fee: €600.00
  • Included: Course + course materials + lunch
  • Housing fee: €200
  • Housing provider: Utrecht Summer School

Additional information

The housing costs do not include a Utrecht Summer School sleeping bag. This is a separate product on the invoice. If you wish to bring your own bedding, please deselect or remove the sleeping bag from your order once you apply for this course. 

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